Required Program

Courses are offered one at a time, back to back, so you will take two classes a semester and can graduate in five concurrent semesters going to summer school only once.

 

    A survey of the field of Learning technology. Students will learn historical antecedents and the evolution of the field. Special focus will be given to career opportunities in the field.

    An introduction to the creation and management of digital media for learning. Students will learn the fundamentals of media production, graphic design and the development of electronic portfolios. 

    An introduction to the practice of Instructional Design, Instructional Design theory and the assessment of learning. Students will study learning theories and the application of learning theory to instructional practice. Students will learn strategies for creating Design Documents and assessing learning.

    A study of advanced instructional design and development skills. Students will learn to develop instruction using an instructional design document. Students will learn to develop, implement and evaluate the effectiveness of the materials they create.

    Project Planning and Management

    An examination of the strategies for planning for small and large scale Learning technology   projects. Students will learn the fundamentals of project management, resource management, calculating return on investment, budgeting and personnel management as it relates to Learning design and technology. Attention will be paid to theories of the diffusion and adoption of innovations as it applies to projects in the discipline of learning technology.

    The study of online learning delivery systems and learning management systems for both synchronous and asynchronous learning. Students will compare and contrast learning management systems. Students will learn to use appropriate learning management system tools.

    An examination of the theory and practice of eLearning. Students will apply instructional Design practices specifically to eLearning strategies including teaching in synchronous and asynchronous learning environments.

    Students will study historical antecedents and current practice in performance improvement. Students will learn advanced skills in front end analysis, problem identification and other system theory related practices. Students will learn strategies for solving human performance problems that are not related to instruction.

    Students will study educational research in context of the field of Learning technology. Students will examine how research impacts the development of theories of learning the development of instructional strategies.

    Current trends in the field will be examined. Students will study the practice of “environmental scanning” which is the practice of examining trends and advancements in theory and practice with the goal of being proactive rather than reactive to them. Students will develop and implement an environmental scan on an emerging trend in the field.

    In this capstone class students will propose a project in the field of Learning technology and execute that project from planning to evaluation.